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Is opengl 4.4 or 4.5 better
Is opengl 4.4 or 4.5 better













If anyone can offer any workarounds, I would greatly appreciate it.Īlso, is there a site/page that is tracking the D3D12 developments to support OpenGL 4.Originally posted by Nied7:It's a marginal fps gain, if any. I need to use open3d, which requires OpenGL 4.4, so this is a show stopper for me using WSL2. The output indicates the device is D3D12, which based on the previous conversation does not support OpenGL 4. OpenGL ES profile version string: OpenGL ES 3.0 Mesa 21.3.1 - kisak-mesa PPA OpenGL version string: 3.1 Mesa 21.3.1 - kisak-mesa PPA OpenGL core profile version string: 3.3 (Core Profile) Mesa 21.3.1 - kisak-mesa PPA OpenGL renderer string: D3D12 (NVIDIA GeForce GTX 1080 Ti) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00```ĭevice: D3D12 (NVIDIA GeForce GTX 1080 Ti) (0xffffffff) OpenGL ES profile version string: OpenGL ES 3.0 Mesa 21.2.4 - kisak-mesa PPA OpenGL version string: 3.1 Mesa 21.2.4 - kisak-mesa PPA OpenGL core profile version string: 3.3 (Core Profile) Mesa 21.2.4 - kisak-mesa PPA OpenGL renderer string: D3D12 (NVIDIA GeForce RTX 2080 Super with Max-Q Design) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00ĭevice: D3D12 (NVIDIA GeForce RTX 2080 Super with Max-Q Design) (0xffffffff) OpenGL ES profile version string: OpenGL ES 3.0 Mesa 21.2.0 - kisak-mesa PPA OpenGL version string: 3.1 Mesa 21.2.0 - kisak-mesa PPA OpenGL core profile version string: 3.3 (Core Profile) Mesa 21.2.0 - kisak-mesa PPA OpenGL renderer string: D3D12 (NVIDIA GeForce RTX 3070) OpenGL vendor string: Microsoft Corporation Vendor: Microsoft Corporation (0xffffffff)ĭevice: D3D12 (NVIDIA GeForce RTX 3070) (0xffffffff) NVD3D10: CPU cyclestats are disabled on client virtualizationĬlient glx vendor string: Mesa Project and SGI OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10Īnd I also add the link and do the update but there is no any upgraded or installed:Ġ upgraded, 0 newly installed, 0 to remove and 0 not upgraded. OpenGL renderer string: llvmpipe (LLVM 10.0.0, 256 bits) OpenGL ES profile shading language version string: OpenGL ES GLSL ES seems that my problem has not solved:ĭevice: llvmpipe (LLVM 10.0.0, 256 bits) (0xffffffff) OpenGL ES profile version string: OpenGL ES 3.1 Mesa 20.0.8 OpenGL shading language version string: 1.40 OpenGL core profile profile mask: core profile OpenGL core profile context flags: (none) OpenGL core profile shading language version string: 3.30

is opengl 4.4 or 4.5 better

OpenGL core profile version string: 3.3 (Core Profile) Mesa 20.0.8 OpenGL renderer string: llvmpipe (LLVM 10.0.0, 128 bits)

is opengl 4.4 or 4.5 better

Extended renderer info (GLX_MESA_query_renderer):ĭevice: llvmpipe (LLVM 10.0.0, 128 bits) (0xffffffff)















Is opengl 4.4 or 4.5 better